April 14th, 2015


Rolling Dice

So an interesting thing about getting more proficient with R is that, because it's a programming language for statistics, when I want to figure out how to fiddle around with the homebrew rules for my Star Wars RPG, instead of putting a lot of effort into reasoning out whether it'll work the way I want, now my instinct is just try it via simulation and statistical analysis, because that's easier.

Anyway, for our session on Saturday, I finished off the rules for the new task resolution system. It's pretty keen!

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