Beemer (dr_tectonic) wrote,
Beemer
dr_tectonic

Social, Games, Ham, Cable, Dice

So, let's see. Friday we went to our new friends Gary & Jon's place to celebrate Gary's birthday. Many bears, much pizza, Cards Against Humanity, very social, wow. An excellent way to end up getting home much later than expected.

I can't recall if we did anything interesting Saturday daytime (I think probably not), but Bob & Jeff & Douglas had us over for dinner (excellent leg of lamb, despite the oven's lack of cooperation) and a visit. I had recently dug up a zipfile full of old personal files and found a bunch of game stuff stretching back to grad school, so in a fit of nostalgia I hunted down and brought along some printouts and before dinner we played a round of Nuke The Crap Out Of Europe. Then after dinner we played several rounds of We Didn't Playtest This At All.

On Sunday I made a ham. (Not so much for Easter as because it was a dollar a pound at the grocery store.) I made roasted vegetables, which I was able to rescue from failing to brown in the too-deep roasting pan. I also made a sort of sweet-sour sauce for the ham that I'm pretty pleased with from primarily pickled crabapples, mustard, and a bit of molasses.

Also, the cable guy came and fixed our internet, hooray! So far, at least, but the signs are good that it's been properly fixed and will no longer randomly drop us off the face of the net. Long story short, the ridiculous cable that comes out of the garage, goes over the top of the house, and comes in the wall of the living room needed new ends and to be rid of the extraneous splitter that was hooked up backwards.

And we did our taxes and paid the bills this weekend. Maybe that's what we did with Saturday? Anyway, hooray for being done with it.

The last couple-few days I have also been twiddling with system updates and expansions for moving into Phase II of my Star Wars RPG, wherein the players get to be in charge of lots of important things. We're changing how we roll the dice in my homebrew system, and I've been figuring out how to update the rules for stuff like assisting others on skill checks. Having rediscovered all that gaming stuff from a decade or two ago, what amuses me is that back then, I think I would have spent a lot of time trying to reason out the best rules, whereas now I'm just like "welp, time to do some simulations to figure out which set of rules gives me distributions that I like!"
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