We did our first for-really user test of the game last night, with the students in a planning class at CU, and it was AWESOME! They caught on to what was going on with it quickly, they played through it *much* faster than we expected them to, they seem to have picked up on several of the points we were trying to teach them, and best of all, they were actually enjoying themselves!
They enjoyed themselves enough that several groups, after finishing the game, spontaneously restarted the game and played it again!
Do you know what this means?
OUR GAME DOESN'T SUCK!!!
W00t! Yay! I made something good! Woo-hoo!